Animate when boosting (puffing up)
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@@ -0,0 +1,17 @@
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import { Controller } from "@hotwired/stimulus"
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import { nextFrame } from "helpers/timing_helpers"
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export default class extends Controller {
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static classes = [ "play" ]
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async play() {
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await nextFrame()
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this.element.classList.remove(this.playClass)
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this.#forceReflow()
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this.element.classList.add(this.playClass)
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}
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#forceReflow() {
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this.element.offsetWidth
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}
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}
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