Tweak orientation helper to prevent popups from going off screen
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@@ -26,7 +26,7 @@ export default class extends Controller {
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this.dialogTarget.showModal()
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} else {
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this.dialogTarget.show()
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orient(this.dialogTarget)
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orient({ target: this.dialogTarget, anchor: this.element })
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}
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this.loadLazyFrames()
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@@ -46,7 +46,7 @@ export default class extends Controller {
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this.dialogTarget.close()
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this.dialogTarget.setAttribute("aria-hidden", "true")
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this.dialogTarget.blur()
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orient(this.dialogTarget, false)
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orient({ target: this.dialogTarget, reset: true })
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this.dispatch("close")
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}
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@@ -15,11 +15,11 @@ export default class extends Controller {
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}
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mouseEnter(event) {
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orient(this.#tooltipElement)
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orient({ target: this.#tooltipElement, anchor: this.element })
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}
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mouseOut(event) {
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orient(this.#tooltipElement, false)
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orient({ target: this.#tooltipElement, reset: true })
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}
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get #tooltipElement() {
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@@ -1,24 +1,30 @@
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const EDGE_THRESHOLD = 16
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export function orient(el, orient = true) {
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el.classList.remove("orient-left", "orient-right")
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export function orient({ target, anchor = null, reset = false }) {
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target.classList.remove("orient-left", "orient-right")
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target.style.removeProperty("--orient-offset")
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if (!orient) return
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if (reset) return
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const rightSpace = spaceOnRight(el)
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const leftSpace = spaceOnLeft(el)
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const targetGeometry = geometry(target)
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const anchorGeometry = geometry(anchor)
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if (rightSpace < EDGE_THRESHOLD && rightSpace < leftSpace) {
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el.classList.add("orient-left")
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} else if (leftSpace < EDGE_THRESHOLD && leftSpace < rightSpace) {
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el.classList.add("orient-right")
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if (targetGeometry.spaceOnRight < EDGE_THRESHOLD && targetGeometry.spaceOnRight < targetGeometry.spaceOnLeft) {
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const offset = Math.min(0, anchorGeometry.spaceOnLeft + anchorGeometry.width - targetGeometry.width) * -1
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target.classList.add("orient-left")
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target.style.setProperty("--orient-offset", `${offset}px`)
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} else if (targetGeometry.spaceOnLeft < EDGE_THRESHOLD && targetGeometry.spaceOnLeft < targetGeometry.spaceOnRight) {
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const offset = Math.max(0, anchorGeometry.spaceOnLeft + targetGeometry.width - window.innerWidth) * -1
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target.classList.add("orient-right")
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target.style.setProperty("--orient-offset", `${offset}px`)
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}
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}
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function spaceOnLeft(el) {
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return el.getBoundingClientRect().left
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}
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function spaceOnRight(el) {
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return window.innerWidth - el.getBoundingClientRect().right
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function geometry(el) {
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const rect = el.getBoundingClientRect()
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return {
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spaceOnLeft: rect.left,
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spaceOnRight: window.innerWidth - rect.right,
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width: rect.width
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}
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}
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